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Nick Parsons

About

I am a 3D artist, Unreal Engine developer and e-learning content creator. I also have many years of experience in photography and video production.

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My software proficiencies include 3D packages such as 3ds max, Substance Painter and Unreal Engine. I am also skilled in more traditional 2D packages such as Photoshop, After Effects, Premier, Davinci Resolve and Adobe Captivate.

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I am currently concentrating on Realtime 3D, game  and interactive content development and can create entire projects from scratch including concept design, modelling and texturing of assets and environments, animation, migration to Unreal Engine 4 and 5 and the creation of interactions.

 

These techniques can be utilised in a number of exciting applications including e_Learning, architectural visualisation and interactive storytelling amongst others. 

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I am currently seeking employment opportunities, freelance and contract work. If you would like to discuss any projects or utilise my services, please contact me with your requirements.

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Services

I offer a range of bespoke content creation services including...

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Product design and modelling

3D logo design and animation

e-Learning content creation 

VR project development

Character design and animation

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Please contact me for to discuss your requirements.

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